AstroMiner
Mine. Sell. Upgrade. Launch.
A 2D mining game set across procedurally generated planets.
Dig for ores, upgrade your gear, and use what you find to plot a course to the next world.
5 biomes · 20 ore types · Achievements
CONTROLS
A / D — Walk
Space — Jetpack
Left Click — Drill
Full controls shown in-game (bottom right)
Note: If the game launches in Japanese, change language in Settings.
| Updated | 2 days ago |
| Published | 5 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Orca67 |
| Genre | Adventure |
| Made with | Godot |
| Tags | Exploration, Roguelike, Space |
| AI Disclosure | AI Assisted, Code, Graphics |
Download
Download
build.zip 12 MB





Comments
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Glitch, trapped player.
(needs a re-worked camera system for the planet center)
If you mine straight down to the very core, but so you land on the center triangle, then mine away what’s around you & then the triangle you stand on.
Then the game starts glitching like crazy & you get stuck.
Because you have so low velocity you constantly switch side around the center of the planet, and each time you switch, then the camera rotates 180* so even if you have a jetpack, it's almost impossible to leave the way you came from, especially if the entrance hole was very small, & especially if you’re already low on fuel.
Otherwise a good game.